Interface ClusterSharding.ShardCommand
- All Superinterfaces:
ClusterSharding.ShardCommand
- All Known Implementing Classes:
ClusterSharding.Passivate,ClusterSharding.Passivate
- Enclosing class:
- ClusterSharding
When an entity is created an
ActorRef[ShardCommand] is passed to the
factory method. The entity can request passivation by sending the ClusterSharding.Passivate
message to this ref. Sharding will then send back the specified
stopMessage message to the entity, which is then supposed to stop itself.
Not for user extension.