Interface PersistentFSMBase<S,D,E>
- All Superinterfaces:
Actor,ActorLogging,Listeners
- All Known Subinterfaces:
LoggingPersistentFSM<S,,D, E> PersistentFSM<S,D, E>
- All Known Implementing Classes:
AbstractPersistentFSM,AbstractPersistentFSMBase,AbstractPersistentLoggingFSM
object A {
trait State
case class One extends State
case class Two extends State
case class Data(i : Int)
}
class A extends Actor with FSM[A.State, A.Data] {
import A._
startWith(One, Data(42))
when(One) {
case Event(SomeMsg, Data(x)) => ...
case Event(SomeOtherMsg, _) => ... // convenience when data not needed
}
when(Two, stateTimeout = 5 seconds) { ... }
initialize()
}
Within the partial function the following values are returned for effecting state transitions:
- stay for staying in the same state
- stay using Data(...) for staying in the same state, but with
different data
- stay forMax 5.millis for staying with a state timeout; can be
combined with using
- goto(...) for changing into a different state; also supports
using and forMax
- stop for terminating this FSM actor
Each of the above also supports the method replying(AnyRef) for
sending a reply before changing state.
While changing state, custom handlers may be invoked which are registered
using onTransition. This is meant to enable concentrating
different concerns in different places; you may choose to use
when for describing the properties of a state, including of
course initiating transitions, but you can describe the transitions using
onTransition to avoid having to duplicate that code among
multiple paths which lead to a transition:
onTransition {
case Active -> _ => cancelTimer("activeTimer")
}
Multiple such blocks are supported and all of them will be called, not only the first matching one.
Another feature is that other actors may subscribe for transition events by
sending a SubscribeTransitionCallback message to this actor.
Stopping a listener without unregistering will not remove the listener from the
subscription list; use UnsubscribeTransitionCallback before stopping
the listener.
State timeouts set an upper bound to the time which may pass before another message is received in the current state. If no external message is available, then upon expiry of the timeout a StateTimeout message is sent. Note that this message will only be received in the state for which the timeout was set and that any message received will cancel the timeout (possibly to be started again by the next transition).
Another feature is the ability to install and cancel single-shot as well as repeated timers which arrange for the sending of a user-specified message:
startTimerWithFixedDelay("tock", TockMsg, 1 second) // repeating
startSingleTimer("lifetime", TerminateMsg, 1 hour) // single-shot
cancelTimer("tock")
isTimerActive("tock")
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Nested Class Summary
Nested ClassesModifier and TypeInterfaceDescriptionstatic final classDeprecated.Nested classes/interfaces inherited from interface org.apache.pekko.actor.Actor
Actor.emptyBehavior$, Actor.ignoringBehavior$ -
Method Summary
Modifier and TypeMethodDescriptionDeprecated.This extractor is just convenience for matching a (S, S) pair, including a reminder what the new state is.voidapplyState(PersistentFSM.State<S, D, E> nextState) Deprecated.voidcancelTimer(String name) Deprecated.voidcurrentState_$eq(PersistentFSM.State<S, D, E> x$1) Deprecated.booleanDeprecated.Event()Deprecated.voidgeneration_$eq(long x$1) Deprecated.voidhandleEvent_$eq(scala.PartialFunction<PersistentFSM.Event<D>, PersistentFSM.State<S, D, E>> x$1) Deprecated.voidhandleTransition(S prev, S next) Deprecated.voidDeprecated.Removed from API, called internally.booleanDeprecated.booleanisTimerActive(String name) Deprecated.voidlogTermination(PersistentFSM.Reason reason) Deprecated.By defaultPersistentFSM.Failureis logged at error level and other reason types are not logged.voidmakeTransition(PersistentFSM.State<S, D, E> nextState) Deprecated.voidnextState_$eq(PersistentFSM.State<S, D, E> x$1) Deprecated.Deprecated.voidonTermination(scala.PartialFunction<PersistentFSM.StopEvent<S, D>, scala.runtime.BoxedUnit> terminationHandler) Deprecated.voidonTransition(scala.PartialFunction<scala.Tuple2<S, S>, scala.runtime.BoxedUnit> transitionHandler) Deprecated.voidDeprecated.voidorg$apache$pekko$persistence$fsm$PersistentFSMBase$_setter_$StateTimeout_$eq(PersistentFSM.StateTimeout$ x$1) Deprecated.This case object is received in case of a state timeout.voidorg$apache$pekko$persistence$fsm$PersistentFSMBase$_setter_$StopEvent_$eq(PersistentFSM.StopEvent$ x$1) Deprecated.voidpostStop()Deprecated.User overridable callback.voidprocessEvent(PersistentFSM.Event<D> event, Object source) Deprecated.voidprocessMsg(Object value, Object source) Deprecated.scala.PartialFunction<Object,scala.runtime.BoxedUnit> receive()Deprecated.Scala API: This defines the initial actor behavior, it must return a partial function with the actor logic.voidregister(S name, scala.PartialFunction<PersistentFSM.Event<D>, PersistentFSM.State<S, D, E>> function, scala.Option<scala.concurrent.duration.FiniteDuration> timeout) Deprecated.voidsetStateTimeout(S state, scala.Option<scala.concurrent.duration.FiniteDuration> timeout) Deprecated.voidDeprecated.Use startSingleTimer, startTimerWithFixedDelay or startTimerAtFixedRate instead.booleanDeprecated.voidstartSingleTimer(String name, Object msg, scala.concurrent.duration.FiniteDuration delay) Deprecated.voidstartTimer(String name, Object msg, scala.concurrent.duration.FiniteDuration timeout, PersistentFSM.TimerMode mode) Deprecated.voidstartTimerAtFixedRate(String name, Object msg, scala.concurrent.duration.FiniteDuration interval) Deprecated.voidstartTimerWithFixedDelay(String name, Object msg, scala.concurrent.duration.FiniteDuration delay) Deprecated.voidDeprecated.Set initial state.scala.Option<scala.concurrent.duration.FiniteDuration>Deprecated.Deprecated.Deprecated.scala.collection.Iterable<S>Deprecated.Deprecated.This case object is received in case of a state timeout.stay()Deprecated.Produce "empty" transition descriptor.stop()Deprecated.Produce change descriptor to stop this FSM actor with reason "Normal".stop(PersistentFSM.Reason reason) Deprecated.Produce change descriptor to stop this FSM actor including specified reason.stop(PersistentFSM.Reason reason, D stateData) Deprecated.Produce change descriptor to stop this FSM actor including specified reason.Deprecated.voidDeprecated.CallonTerminationhook; if you want to retain this behavior when overriding make sure to callsuper.postStop().voidterminate(PersistentFSM.State<S, D, E> nextState) Deprecated.voidterminateEvent_$eq(scala.PartialFunction<PersistentFSM.StopEvent<S, D>, scala.runtime.BoxedUnit> x$1) Deprecated.voidtimeoutFuture_$eq(scala.Option<Cancellable> x$1) Deprecated.Deprecated.transform(scala.PartialFunction<PersistentFSM.Event<D>, PersistentFSM.State<S, D, E>> func) Deprecated.voidtransitionEvent_$eq(scala.collection.immutable.List<scala.PartialFunction<scala.Tuple2<S, S>, scala.runtime.BoxedUnit>> x$1) Deprecated.voidwhen(S stateName, scala.concurrent.duration.FiniteDuration stateTimeout, scala.PartialFunction<PersistentFSM.Event<D>, PersistentFSM.State<S, D, E>> stateFunction) Deprecated.Insert a new StateFunction at the end of the processing chain for the given state.scala.concurrent.duration.FiniteDurationDeprecated.voidwhenUnhandled(scala.PartialFunction<PersistentFSM.Event<D>, PersistentFSM.State<S, D, E>> stateFunction) Deprecated.Methods inherited from interface org.apache.pekko.actor.Actor
aroundPostRestart, aroundPostStop, aroundPreRestart, aroundPreStart, aroundReceive, context, org$apache$pekko$actor$Actor$_setter_$context_$eq, org$apache$pekko$actor$Actor$_setter_$self_$eq, postRestart, preRestart, preStart, self, sender, supervisorStrategy, unhandledMethods inherited from interface org.apache.pekko.actor.ActorLogging
_log_$eq, logMethods inherited from interface org.apache.pekko.routing.Listeners
gossip, gossip$default$2, listenerManagement, listeners, org$apache$pekko$routing$Listeners$_setter_$listeners_$eq
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Method Details
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$minus$greater
PersistentFSM.$minus$greater$ $minus$greater()Deprecated.This extractor is just convenience for matching a (S, S) pair, including a reminder what the new state is. -
Event
PersistentFSM.Event$ Event()Deprecated. -
StateTimeout
PersistentFSM.StateTimeout$ StateTimeout()Deprecated.This case object is received in case of a state timeout. -
StopEvent
PersistentFSM.StopEvent$ StopEvent()Deprecated. -
applyState
Deprecated. -
cancelTimer
Deprecated. -
currentState_$eq
Deprecated. -
debugEvent
boolean debugEvent()Deprecated. -
generation_$eq
void generation_$eq(long x$1) Deprecated. -
handleEvent_$eq
Deprecated. -
handleTransition
Deprecated. -
initialize
void initialize()Deprecated.Removed from API, called internally. Since Akka 2.4.5. -
isStateTimerActive
boolean isStateTimerActive()Deprecated. -
isTimerActive
Deprecated. -
logTermination
Deprecated.By defaultPersistentFSM.Failureis logged at error level and other reason types are not logged. It is possible to override this behavior. -
makeTransition
Deprecated. -
nextStateData
D nextStateData()Deprecated. -
nextState_$eq
Deprecated. -
onTermination
void onTermination(scala.PartialFunction<PersistentFSM.StopEvent<S, D>, scala.runtime.BoxedUnit> terminationHandler) Deprecated. -
onTransition
void onTransition(scala.PartialFunction<scala.Tuple2<S, S>, scala.runtime.BoxedUnit> transitionHandler) Deprecated. -
org$apache$pekko$persistence$fsm$PersistentFSMBase$_setter_$Event_$eq
void org$apache$pekko$persistence$fsm$PersistentFSMBase$_setter_$Event_$eq(PersistentFSM.Event$ x$1) Deprecated. -
org$apache$pekko$persistence$fsm$PersistentFSMBase$_setter_$StateTimeout_$eq
void org$apache$pekko$persistence$fsm$PersistentFSMBase$_setter_$StateTimeout_$eq(PersistentFSM.StateTimeout$ x$1) Deprecated.This case object is received in case of a state timeout. -
org$apache$pekko$persistence$fsm$PersistentFSMBase$_setter_$StopEvent_$eq
void org$apache$pekko$persistence$fsm$PersistentFSMBase$_setter_$StopEvent_$eq(PersistentFSM.StopEvent$ x$1) Deprecated. -
postStop
Deprecated.Description copied from interface:ActorUser overridable callback. Is called asynchronously after 'actor.stop()' is invoked. Empty default implementation. -
processEvent
Deprecated. -
processMsg
Deprecated. -
receive
scala.PartialFunction<Object,scala.runtime.BoxedUnit> receive()Deprecated.Description copied from interface:ActorScala API: This defines the initial actor behavior, it must return a partial function with the actor logic. -
register
void register(S name, scala.PartialFunction<PersistentFSM.Event<D>, PersistentFSM.State<S, D, E>> function, scala.Option<scala.concurrent.duration.FiniteDuration> timeout) Deprecated. -
setStateTimeout
Deprecated. -
setTimer
void setTimer(String name, Object msg, scala.concurrent.duration.FiniteDuration timeout, boolean repeat) Deprecated.Use startSingleTimer, startTimerWithFixedDelay or startTimerAtFixedRate instead. This has the same semantics as startTimerAtFixedRate, but startTimerWithFixedDelay is often preferred. Since Akka 2.6.0. -
setTimer$default$4
boolean setTimer$default$4()Deprecated. -
startSingleTimer
Deprecated. -
startTimer
void startTimer(String name, Object msg, scala.concurrent.duration.FiniteDuration timeout, PersistentFSM.TimerMode mode) Deprecated. -
startTimerAtFixedRate
void startTimerAtFixedRate(String name, Object msg, scala.concurrent.duration.FiniteDuration interval) Deprecated. -
startTimerWithFixedDelay
void startTimerWithFixedDelay(String name, Object msg, scala.concurrent.duration.FiniteDuration delay) Deprecated. -
startWith
void startWith(S stateName, D stateData, scala.Option<scala.concurrent.duration.FiniteDuration> timeout) Deprecated.Set initial state. Call this method from the constructor before theinitialize()method. If different state is needed after a restart this method, followed byinitialize(), can be used in the actor life cycle hookspekko.actor.Actor#preStartandpekko.actor.Actor#postRestart.- Parameters:
stateName- initial state designatorstateData- initial state datatimeout- state timeout for the initial state, overriding the default timeout for that state
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startWith$default$3
scala.Option<scala.concurrent.duration.FiniteDuration> startWith$default$3()Deprecated. -
stateData
D stateData()Deprecated. -
stateName
S stateName()Deprecated. -
stateNames
scala.collection.Iterable<S> stateNames()Deprecated. -
stay
PersistentFSM.State<S,D, stay()E> Deprecated.Produce "empty" transition descriptor. Return this from a state function when no state change is to be effected.No transition event will be triggered by
stay(). If you want to trigger an event likeS -> SforonTransitionto handle usegotoinstead.- Returns:
- descriptor for staying in current state
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stop
PersistentFSM.State<S,D, stop()E> Deprecated.Produce change descriptor to stop this FSM actor with reason "Normal". -
stop
Deprecated.Produce change descriptor to stop this FSM actor including specified reason. -
stop
Deprecated.Produce change descriptor to stop this FSM actor including specified reason. -
super$postStop
void super$postStop()Deprecated.CallonTerminationhook; if you want to retain this behavior when overriding make sure to callsuper.postStop().Please note that this method is called by default from
preRestart(), so override that one ifonTerminationshall not be called during restart. -
terminate
Deprecated. -
terminateEvent_$eq
void terminateEvent_$eq(scala.PartialFunction<PersistentFSM.StopEvent<S, D>, scala.runtime.BoxedUnit> x$1) Deprecated. -
timeoutFuture_$eq
Deprecated. -
total2pf
scala.PartialFunction<scala.Tuple2<S,S>, total2pfscala.runtime.BoxedUnit> (scala.Function2<S, S, scala.runtime.BoxedUnit> transitionHandler) Deprecated. -
transform
PersistentFSMBase<S,D, transformE>.TransformHelper (scala.PartialFunction<PersistentFSM.Event<D>, PersistentFSM.State<S, D, E>> func) Deprecated. -
transitionEvent_$eq
void transitionEvent_$eq(scala.collection.immutable.List<scala.PartialFunction<scala.Tuple2<S, S>, scala.runtime.BoxedUnit>> x$1) Deprecated. -
when
void when(S stateName, scala.concurrent.duration.FiniteDuration stateTimeout, scala.PartialFunction<PersistentFSM.Event<D>, PersistentFSM.State<S, D, E>> stateFunction) Deprecated.Insert a new StateFunction at the end of the processing chain for the given state. If the stateTimeout parameter is set, entering this state without a differing explicit timeout setting will trigger a StateTimeout event; the same is true when using #stay.- Parameters:
stateName- designator for the statestateTimeout- default state timeout for this statestateFunction- partial function describing response to input
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when$default$2
scala.concurrent.duration.FiniteDuration when$default$2()Deprecated. -
whenUnhandled
void whenUnhandled(scala.PartialFunction<PersistentFSM.Event<D>, PersistentFSM.State<S, D, E>> stateFunction) Deprecated.
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